
Kards — UI/UX revamp
Kards is a free-to-play collectible card game set in World War II, by the Icelandic company 1939 Games. Originally a Windows desktop game on Steam, I joined to bring the experience to mobile — revamping the interface and user experience from a 16:9, mouse-only setup into a responsive, resolution- and aspect-ratio-agnostic multiplatform version.
The complete UX rebuild also let us add flexibility and extensibility for yet-unknown future features, and communicate better with players through the in-game menus and screens. I did the practical work in Illustrator and Photoshop and implemented the UI in Unreal Engine, with the PC version live throughout development.
Through alpha and beta I distilled user feedback, data and thousands of lines of Discord discussion into an actionable roadmap. I also helped with marketing and in-game visuals, a new logo and game icon, web-extension design for account management, and mobile-specific tech art and effects optimisation — and acted as design liaison between the Reykjavík and Helsinki offices.







